Integration Plan/NGA
From Symbian Developer Community
Symbian^3 integration plan to enable NGA
The chart above describes the steps required to enable NGA fully in Symbian^3 development environment.
1) Enable S^2 Emulator to use Extendedbitmap icons rendered with OpenVG (Khronos reference solution) - DONE
- The objective is to validate the usability of the OPenVG reference implementation and provide a platform for its performance improvement
- If Extendedbitmap does not work we will aim to use SVGB but rasterised with OpenVG
- More information on the OpenVG reference implementation can be found in the Graphics Wiki
2) Enable S^3 PDK to have coexisting OpenWF and OpenVG, but icons solution enabled. -DONE
- This will provide a Basic Graphical Emulator similar to the PDK2.0.a functionality. However, there will be no icons working and the render stage will not work with OpenWF as it reguires an planned update. This means that the rendering will e done through the FLICKERBUFFER and User Experience switching between applications and menu will be very basic.
- A non-Icon Graphical PDK version is plan for week51
3) Modify Reference Render Stage to enable the S^3 PDK with SVGB icons drawn using OpenVG. This would provide both Icons and better rendering that will make the emulator more usable.
- This functionality is now working in our internal builds and we are working in producing a matching PDK
- The implementation is currently expected to be included in PDK3.0.e
4) Integrate into the S^3 PDK the ALF render stage enhancements.
- This will the provide a fully operational ALF integrated with OpenWF
5)Integration into S^3 PC development environment the Optimisation of Open VG
- This will provide a better performance development environment for OpenVG demanding activities
NGA Related Feature Contribution Plan
For more detailed information , check the Integration Plan
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